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Home » Community » Interviews » Sander De Regt - Fusion Artist
Sander de Regt, aka ShadowMaker SdR, talks to eyeon about being a director, a writer, a VFX artist, how he does what he does, and why Fusion is his tool of choice.

Visit Sander's website!
Q: Can you tell me a little about yourself?
My name is Sander de Regt. I'm 34 years old. I am from The Netherlands. I'm married and have two children. I'm a screenwriter, occasional VFX artist and full time lover of all things Fusion.

Q: What made you decide to become a VFX artist?
I actually became a VFX artist out of necessity. I went to film school from 1993-1997 to become a director but then I had the mad idea to make a 27 minute science-fiction musical as my graduation film.

Back then our school had about 12 Amiga 2000s, one Amiga 4000 and one Pentium 133 MHz with 32MB of RAM running Lightwave 4 or 5.

There was no After Effects for the PC yet but I still needed to create 50 shots that combined live action with 3D space ships.

At that time, nobody I knew had done anything like this in our school and the only person that was remotely capable of doing the work was, well...me.

We had an outside company digitize our Betacam footage, output it to sequential TGA-files, and I made my composites straight into Lightwave.

When my graduation film was screened I received very positive reviews. Unfortunately, none of those was for the writing or the directing but the VFX did receive some praise. Almost then and there, my directing career stalled but the door to a career in VFX opened. I stepped through it, which led me to my first Fusion job.

Q: How long have you been working with Fusion as an artist? Where did you learn your compositing skills, and how did you first get started using Fusion?
In January of 1998, I was contracted to do the visual effects for a television adaptation of the classic Dutch children's book Otje. In this show there were, amongst other things, about 100 bluescreen shots of puppets that needed to be composited into the footage. Originally, they had intended to do these effects with an image switcher in an online suite but since almost all of these shots either had puppeteers or rigging inside the shot that option was out.

Luckily, the company that had digitized the footage for my graduation film was also the distributor of Digital Fusion at the time and they introduced me to the glorious interface of Digital Fusion 2.5 Post. I had never pulled a single key or removed a single rig but I dove head-first into this job and found that, even in this early tile-and-pipes incarnation, Fusion's workflow fit right into the way my mind works.

It was a very good match between artist and software and Otje proved to be a formidable training ground. Even though the results were sometimes a little rough round the edges (quite literally, since it was shot on interlaced DVCPro) it was a big success and the series is still shown on television from time to time.

Q: What artist/event/person inspires you?
As much as I'd like to be a renaissance man with a very broad knowledge of the arts, I get most of my inspiration from films. I have a very eclectic taste in movies, from classics like North by Northwest and Singin' in the Rain to the Muppet Movies, Smokey and the Bandit, and Strictly Ballroom. I watch them all and I get very different things from each of them. Nothing lifts my mood like the crane shot in the song Singin' in the Rain or makes me cry like the song Suddenly Seymour from Little Shop of Horrors.

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But like so many people of my generation, it was Star Wars that started it all. When I was growing up, I never saw the original trilogy in theaters but book stores sold Star Wars comics, toy stores sold Star Wars action figures, so Star Wars was everywhere and when I finally got around to seeing the actual movies I loved everything about it. Yes, even the Ewoks.

You may recall that they made some very good 'making of' documentaries. I watched those religiously as well. It showed me that films get made by a lot of people and I really wanted to be one of them.

I started making short films with my parents' Video8 camera and some friends from school. Those films got me into film school and the rest, as they say, is history.

Q: What shows have you contributed to in the past?
After Otje, word slowly got out and little by little I started getting more work doing titles and a couple of VFX shots here and there.

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Between 2000 and 2007, I created somewhere between 300 and 500 shots for more than seven feature films ranging from Volle Maan (Full Moon) to the Zoop-trilogy, a popular Dutch children's film franchise. All these shots were done in 2K, all by me from my home studio, and every single one of those shots went through Fusion in one way or another.

Q: Why do you use Fusion?
Because I can use it for almost everything. Wire removals, keying, masking, grading, particles, and 2.5D projected matte paintings. I even use it as a non-destructive alternative to Photoshop. Of course, the fact that it was the first compositing software I ever used plays a part in it as well but over the years I've never seen anything in other compositing packages that made me consider switching.

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I know that AE is a powerful application in the right hands but I never managed to get my head around the whole layers concept. I never know what effect affects what layer. In the demo version of Nuke, I couldn't even get a loader to show in the viewer. I realize that this is because of my lack of knowledge but I 'got' Fusion straight from the start and it gets the job done for me, each and every time.

Another reason for me to work with Fusion is the great on-line community. Mailing lists like the Fusion-L mailing list (link here) and the DF user group on the Pigs Fly forum (link here) are great resources for Fusion artists. Over the years, I've learned quite a lot from the people on those lists and I hope to be able to give back to them as well.

In addition to this, I also really appreciate the fact that Fusion is written by a relatively small team of developers. The way eyeon handles things like tech support and feature requests feels more personal than I've experienced with other companies. To me, that accessibility is a big plus.

Q: What trends do you see emerging in visual effects? How do you see the role of the VFX artist changing, and where do you see yourself in 10 years?
The fact that Avatar made over a gazillion dollars probably made sure that stereo will be around for at least the next couple of years, so I expect that to be a trend for a while. As far as the rest of visual effects, I think we've almost reached the point where literally anything is possible even on lower budgets. I think we will be seeing less 'gimmicky' effects than in the past, where every new development was used and overused until everyone got tired of it and started searching for the next big thing. The advancements in technology have really democratized filmmaking - and visual effects work too.

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Everyone with the right amount of talent (and time) can make wonderful films and effects these days. If you look at the on-line galleries of 3D sites, you'll see wonderful designs and paintings that, in the past, only a few artists could accomplish. I feel this is the same for visual effects.

Because of this I do think that there will be big divide in the VFX industry. I think there will be less and less room for the medium sized VFX facility. Shows will probably be either small enough to be handled by boutique shops that have 1-5 employees or so big that they can only be handled by multiple large scale facilities.

As for me personally, in recent years I've transitioned away from VFX and focused on becoming a full time writer of screenplays for television and feature films. So far, this has worked out pretty well. I've worked on various shows ranging from sitcoms to children's television series. The fall of 2010 will see the release of the first 'real' feature film I've written, Foeksia de Miniheks.

Since writing takes up most of my time these days, I've effectively become a semi-retired VFX artist. I do try to maintain my VFX skills for the occasional project that comes along.

Since they've such a big hit, I'd also like to create some more Fusion related puppet videos like the 'It's not easy keying green...' video I did when Fusion 6 was released. You can see the video on YouTube, here.

If I can come up with fun subjects, I'd like to create something like a Fusion 101 with puppets. This would combine my love for writing, directing, compositing, and Muppets. ?

One thing is for sure, whatever my future brings, Fusion will most likely be a part of it.

For more information about Sander de Regt, please visit his website at, wwww.shadowmaker.nl.

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