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Home » Community » Interviews » Ilia Zaslavsky, Fusion Applink - 3D Coat

Ilia Zaslavsky is a technical 3D/VFX artist from Israel and author of AppLink for Fusion 6. He is, presently, working on his reel and freelance projects. Ilia dreams about a technical artist/junior TD position (or internship) in a production facility. His passion is the VFX industry and the technology behind it.

Currently, Ilia is freelancing at Pilgway Studio, developers of the 3D painting and sculpting application, 3D-Coat. His task is to create connector plugins called AppLinks for different 3D apps and to make workflow between 3D-Coat and other apps as easy and as efficient as possible.

"What is especially interesting, is the idea to support not only 3D apps but to try and make AppLink connectors for compositing apps as well. After some research, we decided to start with eyeon Fusion, because of its fantastic, second-to-none 3D toolset. This opens new horizons and makes it possible to take some of the tasks traditionally tied to dedicated 3D software into Fusion, where it can be worked on much faster and in a very interactive way.

For me it was a very interesting and challenging task because of its 'uniqueness', although, such connectors for 3D apps isn't something unusual, integration of 3D painting apps with major compositing software is much more unique. So, I gladly accepted the task and started the 3D-Coat AppLink for Fusion 6 project.

AppLink was created using the Python scripting language, which is built into Fusion 6. There are a few ways to use Python in Fusion. I decided to go with the built-in Python 3.1 version which does not require end-user to install any additional Python files. AppLink's idea is simple but powerful, both 3D-Coat and Fusion reads/writes text files with names and paths of the geometry files and textures it needs to output or load in specific locations, how to use those files etc.

In Fusion, you start with Shape 3D or FBX Import node active, then run 3DC AppLink from the 'Script' menu and choose 'Export to 3D-Coat' checkbox:

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In the next dialog, choose path and name for the output .OBJ file:

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Select 3D-Coat Identifier (what you're going to do with exported .OBJ file in 3D- Coat):

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Finally, you can choose options to skip import and/or export dialogs later in 3D-Coat and pre-select all or some of the options available in those dialogs (it's optional, you can cancel this window and select needed options later in 3D-Coat):

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Hit OK (or cancel) in the last dialog window and you'll see the 'Render Completed' message, FBX Exporter node will be created, .OBJ file exported and text file needed for 3D-Coat created in 'Exchange' folder.

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Now, start 3D-Coat (if it is not already started), import dialog will pop-up automatically (if you chose to skip 3D-Coat Import dialog in the AppLink window earlier in Fusion, you won't see this window and your mesh will be opened in 3D-Coat straight away). Choose needed options and hit OK:

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You will see your mesh in 3D-Coat, so you can use your creativity and 3D-Coat's rich toolset to edit and paint to your heart's content:

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When done, hit File -> Open in Original App:

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Then choose needed options (again, if you chose to skip 3D-Coat Export dialog in the AppLink window earlier in Fusion, you won't see this window and your mesh will be exported using pre-selected options):

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In Fusion choose the 'Import from 3D-Coat' checkbox in AppLink dialog and hit OK:

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A network of nodes will be created:

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Edited mesh will be imported back to Fusion, with all textures you've created in 3D- Coat assigned to the correct inputs of the Blinn material node, which is assigned to the edited 3D geometry. BumpMap and 3D displacement nodes will be created and assigned to the mesh as well, if you choose to export those maps from 3D-Coat:

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That's it, you can render the scene in Fusion now, using it's awesome 3D renderers (software, OGL or renderman), you can edit your textures and materials using any tool from Fusion's rich 2D toolbox etc. The possibilities are endless and the sky is the limit for creative people using the latest and greatest tech available in our ever growing, very technologically advanced, and creative industry. Both Fusion 6 and 3D-Coat 3.5 are great examples of state-of-the-art technology that opens new horizons for us all, the artists who use it in our day-to-day work.

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I want to thank the eyeon software crew for their support and for the chance to do this interview for eyeon's newsletter, thanks to the readers as well! Happy Christmas and Happy New Year all!"

Ilia Zaslavsky

Video of the AppLink for Fusion demonstration: http://vimeo.com/17644024

Download AppLink for Fusion: http://www.multiupload.com/9ZAV87ADE5

Email: vfxdomain@gmail.com

Resume: http://vfxdomain.tumblr.com/about

Facebook: http://www.facebook.com/vfxdomain

Twitter: http://twitter.com/#!/vfxdomain

Materials for this interview/tutorial were graciously provided by Digital Tutors. Please visit their website for information on their courses in Fusion and other fine software: http://www.digitaltutors.com/09/training.php?cid=104
 

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