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Home » Community » Interviews » Drazen Zeljkovic On VFX and Music Videos
Drazen Zeljkovic is a 26 year old guy with a huge appetite for VFX, the motion graphics industry, and pizza/barbecue!

He lives in the Croatian capital of Zagreb. At this time, he is a compositing/motion graphics freelance artist.

We spoke with Drazen about his work, his passions, and his latest project, Prljavo kazaliste - Iza mojih prozora.

Q. What made you decide to become a VFX artist?

The decision to become a freelance artist came after years of working in large and small postproduction studios. While working at various studios, I became really hungry for more creative and bigger projects. The type where I can help create screenplays as well as supervise VFX shootings. So here I am, free!

Everyone has some kind of dream as to what they want to be when they grow up, like a policeman, fireman, race car driver, or something like that. My dream was to become the guy who makes magic as a CG magician! I was really impressed with all the commercials and blockbusters that I had seen growing up, so I told my parents that I needed a little camera to be able to experiment.

At first, I think my parents thought something like: "oh no, our son will become some kind of a geek with a camera". Since then, it has turned into an obsession to shoot, edit, and post produce all kinds of footage!

It was a really nice feeling to find out that my hobby could become my job!

Q. What artist/event/person inspires you?

I can say that inspiration is all around us; nice things as well as bad. There are really talented artists that you learn about over the Internet and inspirational portals in your bookmarks that you can look at from time to time. I cannot name a person that inspires me, it's more like the whole world is an inspiration!

Q. How long have you been working with Fusion as an artist? Where did you learn your compositing skills, and how did you first get started using Fusion?
I've been using Fusion for about 4 years now!

In the past, I worked in layer-based software and, as I wanted to do more complex things, someone introduced me to node-based compositing. Fusion was my first choice and I decided to take a Fusion tutorial course series from cmivfx to take my knowledge to the next level. Unfortunately, there are no vfx schools in my area!


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All that 3D tracking data in a real 3D space with a lot of particles put a smile on my face and that smile is still here! A lot of practice and some more learning videos, as well as online schools like fxphd, opened my eyes!

Q. What shows have you contributed to in the past?
I was Title Sequence Designer and Compositing Artist for some television and documentary series, Editor for music videos for Croatian bands. I was also a director, postproduction engineer, and compositing artist for major Croatian companies for their commercials.

All the work I performed has left me with nice memories and good results; from working alone to working as part of a team.

Q. What are some of your favourite tools in Fusion?
I see Fusion as a really powerful compositing and motion graphics platform, 3D space with displaces, duplicates, real materials, heavy particles which take you to a whole new level of thinking, and it has a really nice community that makes everything easier to understand!


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So, every tool is a favourite, especially ctrl+b!

Q. What trends do you see emerging in visual effects? How do you see the role of the VFX artist changing, and where do you see yourself in 10 years?
Every job is challenging in some way. There's no simple way to get great results without analyzing footage and logically approaching all of the tasks. It's good to talk to other artists and learn some quick cheats for finishing a task. Every finished task is one step up and there are a huge number of steps to take your project all the way!

I see myself traveling around Europe and meeting interesting people, working on big shows and projects, and feeding myself with good food and good production results.

Music Video: Prljavo kazaliste - Iza mojih prozora
Here is a little story about the last project I worked on, Prljavo kazaliste - Iza mojih prozora:


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Full music video:

http://vimeo.com/28329970

Breakdown video:

http://vimeo.com/28231150

Music videos are not really high budget projects so there was no budget to hire any 3D artists to help make 3d buildings and real 3D stuff. The deadline was short as well!

As the only artist working on the project, I decided to take it all into Fusion and stylize all the backgrounds, make some camera projections, and take advantage of Fusion's great 3D space.

The front building is an image that needed some paint work, it was also done in Fusion. With great tools for cloning and compositing some other images and textures created the clean plate of the main building!

Then the simple geometry was made in 3DSMax, and then projected back into Fusion, where the reflections, other aspects, and materials were added.

It was great to have all the materials and reflection parameters right inside my compositing package. It gave me great and quick control.

All of the back plates were rendered as image planes in 3D space, and all of the plates were composited in Fusion at the end (RAW footage was given from the RED camera).

A lot of time was saved due to Fusion's 3d compatibilities, such as particles and advanced materials, all of the smoke/wind/snow/newspaper particles were created in Fusion.

Also, I have to mention that Fusion's community is really strong. I have found some really cool scripts that I used to make everything faster. I am talking about the EDL importer for eyeon Fusion, it helped me with a challenging workflow. I was then able to import my greenscreen timelines from Adobe Premiere right into Fusion in a raw RED format. There was no rendering from Premiere and again importing the compressed footage into Fusion.

My favourite shot from the video is the 'falling paper shot', which you can see in the breakdown video, http://vimeo.com/28231150.

The paper was attached to some fishing line and shot on artificial wind. That was enough to take the shot to a final.

Particles were emitted from keyed footage of the paper with an alpha channel, using a few built-in filters, the stylized fire was created.

In the end, I can say that this was an interesting project to work on and Fusion gave me everything I needed to make it work. Of course I cannot forget about the most important tools, my hands and my imagination.

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